CriWare Unreal Engine
Plug-ins for CriWare solutions.
読み取り中…
検索中…
一致する文字列を見つけられません
FAtomAisacModulationDefaultSettingsCustomization クラス

#include <AtomAisacModulationDefaultSettingsCustomization.h>

FAtomAisacModulationDefaultSettingsCustomization の継承関係図

公開メンバ関数

virtual void CustomizeChildren (TSharedRef< IPropertyHandle > StructPropertyHandle, IDetailChildrenBuilder &ChildBuilder, IPropertyTypeCustomizationUtils &StructCustomizationUtils) override
virtual void CustomizeHeader (TSharedRef< IPropertyHandle > PropertyHandle, FDetailWidgetRow &HeaderRow, IPropertyTypeCustomizationUtils &CustomizationUtils) override

静的公開メンバ関数

static TSharedRef< IPropertyTypeCustomization > MakeInstance ()

非公開メンバ関数

bool CanCustomize (TSharedRef< IPropertyHandle > StructPropertyHandle)
TStrongObjectPtr< UAtomConfigPropertyHolder_InternalCreateConfigPropertyHolder ()
void GenerateAisacPatchWidget (TSharedRef< IPropertyHandle > PropertyHandle, int32 ArrayIndex, IDetailChildrenBuilder &ChildrenBuilder)

非公開変数類

TSharedPtr< IPropertyHandle > AdditionalAisacPatchesHandle
TArray< TSharedPtr< FSubObjectPicker > > AdditionalAisacPatchPickers
TSharedPtr< IPropertyHandle > ConfigHandle
TStrongObjectPtr< UAtomConfigPropertyHolder_InternalConfigHolder

詳解

Customization for AtomAisacModulationDefaultSettings properties.

関数詳解

◆ CanCustomize()

bool FAtomAisacModulationDefaultSettingsCustomization::CanCustomize ( TSharedRef< IPropertyHandle > StructPropertyHandle)
private

◆ CreateConfigPropertyHolder()

TStrongObjectPtr< UAtomConfigPropertyHolder_Internal > FAtomAisacModulationDefaultSettingsCustomization::CreateConfigPropertyHolder ( )
private

◆ CustomizeChildren()

void FAtomAisacModulationDefaultSettingsCustomization::CustomizeChildren ( TSharedRef< IPropertyHandle > StructPropertyHandle,
IDetailChildrenBuilder & ChildBuilder,
IPropertyTypeCustomizationUtils & StructCustomizationUtils )
overridevirtual

◆ CustomizeHeader()

void FAtomAisacModulationDefaultSettingsCustomization::CustomizeHeader ( TSharedRef< IPropertyHandle > PropertyHandle,
FDetailWidgetRow & HeaderRow,
IPropertyTypeCustomizationUtils & CustomizationUtils )
overridevirtual

◆ GenerateAisacPatchWidget()

void FAtomAisacModulationDefaultSettingsCustomization::GenerateAisacPatchWidget ( TSharedRef< IPropertyHandle > PropertyHandle,
int32 ArrayIndex,
IDetailChildrenBuilder & ChildrenBuilder )
private

◆ MakeInstance()

TSharedRef< IPropertyTypeCustomization > FAtomAisacModulationDefaultSettingsCustomization::MakeInstance ( )
static

メンバ詳解

◆ AdditionalAisacPatchesHandle

TSharedPtr<IPropertyHandle> FAtomAisacModulationDefaultSettingsCustomization::AdditionalAisacPatchesHandle
private

AtomAisacPatch array being edited.

◆ AdditionalAisacPatchPickers

TArray<TSharedPtr<FSubObjectPicker> > FAtomAisacModulationDefaultSettingsCustomization::AdditionalAisacPatchPickers
private

Array of Patch asset picker being edited.

◆ ConfigHandle

TSharedPtr<IPropertyHandle> FAtomAisacModulationDefaultSettingsCustomization::ConfigHandle
private

◆ ConfigHolder

TStrongObjectPtr<UAtomConfigPropertyHolder_Internal> FAtomAisacModulationDefaultSettingsCustomization::ConfigHolder
private

AtomConfig for AISAC patch selection.


このクラス詳解は次のファイルから抽出されました: