#include <AtomAudioLinkSourcePushed.h>
◆ FAtomAudioLinkSourcePushed()
| FAtomAudioLinkSourcePushed::FAtomAudioLinkSourcePushed |
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const IAudioLinkFactory::FAudioLinkSourcePushedCreateArgs & | InArgs, |
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IAudioLinkFactory * | InFactory ) |
◆ ~FAtomAudioLinkSourcePushed()
| FAtomAudioLinkSourcePushed::~FAtomAudioLinkSourcePushed |
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◆ OnNewBuffer()
| void FAtomAudioLinkSourcePushed::OnNewBuffer |
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const FOnNewBufferParams & | InArgs | ) |
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overridevirtual |
◆ OnSourceDone()
| void FAtomAudioLinkSourcePushed::OnSourceDone |
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const int32 | SourceId | ) |
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overridevirtual |
◆ OnSourceReleased()
| void FAtomAudioLinkSourcePushed::OnSourceReleased |
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const int32 | SourceId | ) |
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overridevirtual |
◆ OnUpdateWorldState()
| void FAtomAudioLinkSourcePushed::OnUpdateWorldState |
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const FOnUpdateWorldStateParams & | InParams | ) |
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overridevirtual |
◆ ConsumerSP
◆ CreateArgs
| IAudioLinkFactory::FAudioLinkSourcePushedCreateArgs FAtomAudioLinkSourcePushed::CreateArgs |
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private |
◆ NumFramesReceivedSoFar
| int32 FAtomAudioLinkSourcePushed::NumFramesReceivedSoFar = INDEX_NONE |
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private |
◆ ProducerSP
| FSharedBufferedOutputPtr FAtomAudioLinkSourcePushed::ProducerSP |
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private |
◆ SourceId
| int32 FAtomAudioLinkSourcePushed::SourceId = INDEX_NONE |
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private |
このクラス詳解は次のファイルから抽出されました: