CriWare Unreal Engine
Plug-ins for CriWare solutions.
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FAtomWasapi クラス

#include <AtomWasapi.h>

公開メンバ関数

 FAtomWasapi ()
void HandleNativeOnWasapiEndpoint (IMMDevice *Device)
int RefreshWasapiEndpoints ()
bool SetWasapiEndpoint (CriAtomSoundRendererType SoundRendererType, const FName &DeviceId)
void SetWasapiSpatialAudio (CriAtomSoundRendererType SoundRendererType, bool bEnable)
void UnsetWasapiEndpoint (CriAtomSoundRendererType SoundRendererType)

公開変数類

TMap< FName, FName > WasapiEndpoints

構築子と解体子

◆ FAtomWasapi()

FAtomWasapi::FAtomWasapi ( )

関数詳解

◆ HandleNativeOnWasapiEndpoint()

void FAtomWasapi::HandleNativeOnWasapiEndpoint ( IMMDevice * Device)

◆ RefreshWasapiEndpoints()

int FAtomWasapi::RefreshWasapiEndpoints ( )

◆ SetWasapiEndpoint()

bool FAtomWasapi::SetWasapiEndpoint ( CriAtomSoundRendererType SoundRendererType,
const FName & DeviceId )

◆ SetWasapiSpatialAudio()

void FAtomWasapi::SetWasapiSpatialAudio ( CriAtomSoundRendererType SoundRendererType,
bool bEnable )

◆ UnsetWasapiEndpoint()

void FAtomWasapi::UnsetWasapiEndpoint ( CriAtomSoundRendererType SoundRendererType)

メンバ詳解

◆ WasapiEndpoints

TMap<FName, FName> FAtomWasapi::WasapiEndpoints

このクラス詳解は次のファイルから抽出されました:
  • C:/git/Engine/Plugins/Runtime/CriWare/CriWare/Source/CriWareWindows/CriWareWindows/Private/Atom/AtomWasapi.h
  • C:/git/Engine/Plugins/Runtime/CriWare/CriWare/Source/CriWareWindows/CriWareWindows/Private/Atom/AtomWasapi.cpp