CriWare Unreal Engine
Plug-ins for CriWare solutions.
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FLipsAnalyzer クラス

#include <LipsAtomRuntimePlugin.h>

公開メンバ関数

 FLipsAnalyzer (uint32 InAnalyzerID)
 ~FLipsAnalyzer ()
bool AreBlendAmountsInterpolative () const
bool AttachAnalyzer (CriAtomExPlayerHn InSourcePlayer, const FLipsSourceSettings &InSettings, const int32 &SamplingRate)
bool DetachAnalyzer ()
uint32 GetAnalyzerID () const
void GetMorphTargetBlendAmountJapanese (FLipsBlendAmounts_Japanese &OutBlendAmounts) const
void GetMorphTargetBlendAmountJapaneseAtSilence (FLipsBlendAmounts_Japanese &OutBlendAmounts) const
void GetMouthInfo (FLipsMouthInfo &OutMouthInfo) const
void GetMouthInfoAtSilence (FLipsMouthInfo &OutMouthInfo) const
float GetSilenceThreshold () const
float GetVolumeDB () const
bool IsAtSilence () const
bool IsAttached () const
void SetReadoutOffset (uint64 OffsetMS) const
void SetSilenceThreshold (float VolumeDB) const

非公開変数類

uint32 AnalyzerID
FCriLipsAtomAnalyzerPtr LipsAnalyzer = nullptr
CriAtomExPlayerHn SourcePlayer = nullptr

構築子と解体子

◆ FLipsAnalyzer()

FLipsAnalyzer::FLipsAnalyzer ( uint32 InAnalyzerID)

◆ ~FLipsAnalyzer()

FLipsAnalyzer::~FLipsAnalyzer ( )

関数詳解

◆ AreBlendAmountsInterpolative()

bool FLipsAnalyzer::AreBlendAmountsInterpolative ( ) const

◆ AttachAnalyzer()

bool FLipsAnalyzer::AttachAnalyzer ( CriAtomExPlayerHn InSourcePlayer,
const FLipsSourceSettings & InSettings,
const int32 & SamplingRate )

◆ DetachAnalyzer()

bool FLipsAnalyzer::DetachAnalyzer ( )

◆ GetAnalyzerID()

uint32 FLipsAnalyzer::GetAnalyzerID ( ) const
inline

◆ GetMorphTargetBlendAmountJapanese()

void FLipsAnalyzer::GetMorphTargetBlendAmountJapanese ( FLipsBlendAmounts_Japanese & OutBlendAmounts) const

◆ GetMorphTargetBlendAmountJapaneseAtSilence()

void FLipsAnalyzer::GetMorphTargetBlendAmountJapaneseAtSilence ( FLipsBlendAmounts_Japanese & OutBlendAmounts) const

◆ GetMouthInfo()

void FLipsAnalyzer::GetMouthInfo ( FLipsMouthInfo & OutMouthInfo) const

◆ GetMouthInfoAtSilence()

void FLipsAnalyzer::GetMouthInfoAtSilence ( FLipsMouthInfo & OutMouthInfo) const

◆ GetSilenceThreshold()

float FLipsAnalyzer::GetSilenceThreshold ( ) const

◆ GetVolumeDB()

float FLipsAnalyzer::GetVolumeDB ( ) const

◆ IsAtSilence()

bool FLipsAnalyzer::IsAtSilence ( ) const

◆ IsAttached()

bool FLipsAnalyzer::IsAttached ( ) const
inline

◆ SetReadoutOffset()

void FLipsAnalyzer::SetReadoutOffset ( uint64 OffsetMS) const

◆ SetSilenceThreshold()

void FLipsAnalyzer::SetSilenceThreshold ( float VolumeDB) const

メンバ詳解

◆ AnalyzerID

uint32 FLipsAnalyzer::AnalyzerID
private

◆ LipsAnalyzer

FCriLipsAtomAnalyzerPtr FLipsAnalyzer::LipsAnalyzer = nullptr
private

◆ SourcePlayer

CriAtomExPlayerHn FLipsAnalyzer::SourcePlayer = nullptr
private

このクラス詳解は次のファイルから抽出されました: