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CriWare Unreal Engine
Plug-ins for CriWare solutions.
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#include <AtomAttenuatedComponentVisualizer.h>
公開メンバ関数 | |
| virtual void | DrawVisualization (const UActorComponent *Component, const FSceneView *View, FPrimitiveDrawInterface *PDI) override |
限定公開メンバ関数 | |
| void | DrawAttenuationVisualization (const FTransform &Transform, const TMultiMap< EAtomAttenuationShape, FAtomAttenuationSettings::AttenuationShapeDetails > &ShapeDetailsMap, const FSceneView *View, FPrimitiveDrawInterface *PDI) |
非公開メンバ関数 | |
| virtual bool | IsVisualizerEnabled (const FEngineShowFlags &ShowFlags) const =0 |
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inlineprotected |
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inlineoverridevirtual |
FAtomMultiPositionComponentVisualizerで再実装されています。
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privatepure virtual |