#include <AnimNotify_PlayAtomSound.h>
◆ UAnimNotify_PlayAtomSound()
| UAnimNotify_PlayAtomSound::UAnimNotify_PlayAtomSound |
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◆ GetNotifyName_Implementation()
| FString UAnimNotify_PlayAtomSound::GetNotifyName_Implementation |
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const |
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overridevirtual |
◆ Notify() [1/2]
| void UAnimNotify_PlayAtomSound::Notify |
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USkeletalMeshComponent * | MeshComp, |
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UAnimSequenceBase * | Animation ) |
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overridevirtual |
◆ Notify() [2/2]
| void UAnimNotify_PlayAtomSound::Notify |
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USkeletalMeshComponent * | MeshComp, |
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UAnimSequenceBase * | Animation, |
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const FAnimNotifyEventReference & | EventReference ) |
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overridevirtual |
◆ AttachName
| FName UAnimNotify_PlayAtomSound::AttachName |
◆ bFollow
| uint32 UAnimNotify_PlayAtomSound::bFollow |
◆ bStatic
| uint32 UAnimNotify_PlayAtomSound::bStatic |
◆ PitchMultiplier
| float UAnimNotify_PlayAtomSound::PitchMultiplier |
◆ Sound
◆ VolumeMultiplier
| float UAnimNotify_PlayAtomSound::VolumeMultiplier |
このクラス詳解は次のファイルから抽出されました: