|
CriWare Unreal Engine
Plug-ins for CriWare solutions.
|
#include <AtomAisacPatch.h>
公開メンバ関数 | |
| UAtomConfig * | GetConfig () const |
| void | Init (FName InName, bool InDefaultControlFlag, float InDefaultControlValue, const FAtomAisacControl &InControl) |
公開変数類 | |
| FAtomAisacControl | Control |
| bool | DefaultControlFlag |
| float | DefaultControlValue |
| FName | Name |
Class to fully define an AISAC patch.
| UAtomConfig * UAtomAisacPatch::GetConfig | ( | ) | const |
Gets the Atom configuaration this AISAC patch belong to.
|
inline |
| FAtomAisacControl UAtomAisacPatch::Control |
The control used
| bool UAtomAisacPatch::DefaultControlFlag |
Flag wether a control value is specified.
| float UAtomAisacPatch::DefaultControlValue |
Default control value when specified.
| FName UAtomAisacPatch::Name |
Name of AISAC patch.