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CriWare Unreal Engine
Plug-ins for CriWare solutions.
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#include <AtomBusEffectIRReverb.h>
公開メンバ関数 | |
| UAtomBusEffectIRReverbPreset (const FObjectInitializer &ObjectInitializer) | |
| int | GetIRIndex () const |
| void | SetCenterInputGain (float Gain) |
| void | SetCenterOutputGain (float Gain) |
| void | SetDefaultSettings (const FAtomBusEffectIRReverbSettings &InSettings) |
| void | SetDryGain (float Gain) |
| void | SetFrontInputGain (float Gain) |
| void | SetFrontOutputGain (float Gain) |
| void | SetInputSeparationRatio (float Ratio) |
| void | SetReverbGain (float Gain) |
| void | SetSettings (const FAtomBusEffectIRReverbSettings &InSettings) |
| void | SetSurroundBackInputGain (float Gain) |
| void | SetSurroundBackOutputGain (float Gain) |
| void | SetSurroundInputGain (float Gain) |
| void | SetSurroundOutputGain (float Gain) |
| void | SetWetGain (float Gain) |
| 基底クラス UAtomBusEffectPreset に属する継承公開メンバ関数 | |
| UAtomBusEffectPreset (const FObjectInitializer &ObjectInitializer) | |
| virtual void | ApplyToDefautlsSettings () |
| UAtomBus * | GetBus () const |
| virtual FColor | GetPresetColor () const override |
| virtual bool | IsBypassed () const |
| virtual void | PostInitProperties () override |
| virtual void | PostLoad () override |
| virtual void | SetBypass (bool bBypass) |
| 基底クラス UAtomEffectPreset に属する継承公開メンバ関数 | |
| UAtomEffectPreset (const FObjectInitializer &ObjectInitializer) | |
| virtual | ~UAtomEffectPreset ()=default |
| virtual bool | CanFilter () const |
| virtual UAtomEffectPreset * | CreateNewPreset (UObject *InParent, FName Name, EObjectFlags Flags) const |
| virtual FText | GetAssetActionName () const |
| FORCEINLINE FName | GetEffectName () const |
| FORCEINLINE int32 | GetNumParameters () const |
| FORCEINLINE FName | GetPluginName () const |
| virtual UClass * | GetSupportedClass () const |
| virtual bool | HasAssetActions () const |
| virtual void | Init () |
公開変数類 | |
| FAtomBusEffectIRReverbSettings | DynamicSettings |
| FAtomBusEffectIRReverbSettings | Settings |
限定公開メンバ関数 | |
| virtual float | GetParameterValue (int ParameterIndex) const override |
| virtual void | SetParameterValue (int ParameterIndex, float Value) override |
| 基底クラス UAtomBusEffectPreset に属する継承限定公開メンバ関数 | |
| void | Update () const |
| void | UpdateBypass () const |
| void | UpdateParameter (int ParamIndex) const |
その他の継承メンバ | |
| 基底クラス UAtomBusEffectPreset に属する継承静的公開メンバ関数 | |
| static UAtomBusEffectPreset * | CreateBusEffectPreset (UObject *InOuter, const FName &InBusEffectName) |
| static UAtomBusEffectPreset * | CreateBusEffectPreset (UObject *InOuter, const UClass *InPresetClass, const FName &InName=NAME_None) |
| static const UClass * | GetBusEffectPresetClassFromName (const FName &InBusEffectName) |
| static const FName | GetBusEffectPresetNameFromClass (const UClass *InBusEffectClass) |
| static int32 | GetBusEffectPresetNumParameters (const FName &InBusEffectName) |
| 基底クラス UAtomBusEffectPreset に属する継承静的限定公開メンバ関数 | |
| static void | RegisterBusEffectClass (FName BusEffectName, UClass *BusEffectClass, int32 BusEffectNumParameters) |
| 基底クラス UAtomBusEffectPreset に属する継承限定公開変数類 | |
| bool | bInitialized = false |
| 基底クラス UAtomEffectPreset に属する継承限定公開変数類 | |
| FName | EffectName |
| int32 | NumParameters |
| FName | PluginName |
| 基底クラス UAtomBusEffectPreset に属する継承静的限定公開変数類 | |
| static TMap< FName, TPair< const UClass *, int > > | BusEffects |
| UAtomBusEffectIRReverbPreset::UAtomBusEffectIRReverbPreset | ( | const FObjectInitializer & | ObjectInitializer | ) |
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inline |
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overrideprotectedvirtual |
UAtomBusEffectPresetを再実装しています。
| void UAtomBusEffectIRReverbPreset::SetCenterInputGain | ( | float | Gain | ) |
| void UAtomBusEffectIRReverbPreset::SetCenterOutputGain | ( | float | Gain | ) |
| void UAtomBusEffectIRReverbPreset::SetDefaultSettings | ( | const FAtomBusEffectIRReverbSettings & | InSettings | ) |
| void UAtomBusEffectIRReverbPreset::SetDryGain | ( | float | Gain | ) |
| void UAtomBusEffectIRReverbPreset::SetFrontInputGain | ( | float | Gain | ) |
| void UAtomBusEffectIRReverbPreset::SetFrontOutputGain | ( | float | Gain | ) |
| void UAtomBusEffectIRReverbPreset::SetInputSeparationRatio | ( | float | Ratio | ) |
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overrideprotectedvirtual |
UAtomBusEffectPresetを再実装しています。
| void UAtomBusEffectIRReverbPreset::SetReverbGain | ( | float | Gain | ) |
| void UAtomBusEffectIRReverbPreset::SetSettings | ( | const FAtomBusEffectIRReverbSettings & | InSettings | ) |
| void UAtomBusEffectIRReverbPreset::SetSurroundBackInputGain | ( | float | Gain | ) |
| void UAtomBusEffectIRReverbPreset::SetSurroundBackOutputGain | ( | float | Gain | ) |
| void UAtomBusEffectIRReverbPreset::SetSurroundInputGain | ( | float | Gain | ) |
| void UAtomBusEffectIRReverbPreset::SetSurroundOutputGain | ( | float | Gain | ) |
| void UAtomBusEffectIRReverbPreset::SetWetGain | ( | float | Gain | ) |
| FAtomBusEffectIRReverbSettings UAtomBusEffectIRReverbPreset::DynamicSettings |
| FAtomBusEffectIRReverbSettings UAtomBusEffectIRReverbPreset::Settings |
The reverb preset Settings.