#include <AtomSoundBankFactory.h>
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| | UAtomSoundBankFactory (const FObjectInitializer &ObjectInitializer) |
| virtual bool | CanReimport (UObject *Obj, TArray< FString > &OutFilenames) override |
| virtual UObject * | FactoryCreateBinary (UClass *Class, UObject *InParent, FName Name, EObjectFlags Flags, UObject *Context, const TCHAR *FileType, const uint8 *&Buffer, const uint8 *BufferEnd, FFeedbackContext *Warn, bool &bOutOperationCanceled) override |
| virtual EReimportResult::Type | Reimport (UObject *Obj) override |
| virtual void | SetReimportPaths (UObject *Obj, const TArray< FString > &NewReimportPaths) override |
◆ UAtomSoundBankFactory()
| UAtomSoundBankFactory::UAtomSoundBankFactory |
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const FObjectInitializer & | ObjectInitializer | ) |
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◆ CanReimport()
| bool UAtomSoundBankFactory::CanReimport |
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UObject * | Obj, |
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TArray< FString > & | OutFilenames ) |
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overridevirtual |
◆ CanReimportSoundBank()
| bool UAtomSoundBankFactory::CanReimportSoundBank |
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UAtomSoundBank * | AtomSoundBank, |
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TArray< FString > & | OutFilenames ) |
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protected |
◆ FactoryCreateBinary()
| UObject * UAtomSoundBankFactory::FactoryCreateBinary |
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UClass * | Class, |
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UObject * | InParent, |
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FName | Name, |
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EObjectFlags | Flags, |
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UObject * | Context, |
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const TCHAR * | FileType, |
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const uint8 *& | Buffer, |
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const uint8 * | BufferEnd, |
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FFeedbackContext * | Warn, |
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bool & | bOutOperationCanceled ) |
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overridevirtual |
◆ Reimport()
| EReimportResult::Type UAtomSoundBankFactory::Reimport |
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UObject * | Obj | ) |
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overridevirtual |
◆ SetReimportPaths()
| void UAtomSoundBankFactory::SetReimportPaths |
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UObject * | Obj, |
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const TArray< FString > & | NewReimportPaths ) |
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overridevirtual |
◆ ReimportSoundBank
このクラス詳解は次のファイルから抽出されました: