#include <AtomSoundSimpleFactory.h>
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| | UAtomSoundSimpleFactory (const FObjectInitializer &ObjectInitializer) |
| virtual UObject * | FactoryCreateNew (UClass *Class, UObject *InParent, FName Name, EObjectFlags Flags, UObject *Context, FFeedbackContext *Warn) override |
◆ UAtomSoundSimpleFactory()
| UAtomSoundSimpleFactory::UAtomSoundSimpleFactory |
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const FObjectInitializer & | ObjectInitializer | ) |
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◆ FactoryCreateNew()
| UObject * UAtomSoundSimpleFactory::FactoryCreateNew |
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UClass * | Class, |
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UObject * | InParent, |
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FName | Name, |
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EObjectFlags | Flags, |
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UObject * | Context, |
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FFeedbackContext * | Warn ) |
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overridevirtual |
◆ SoundWaves
| TArray<TObjectPtr<UAtomSoundWave> > UAtomSoundSimpleFactory::SoundWaves |
Sound waves to create the simple sound with
このクラス詳解は次のファイルから抽出されました: