CriWare Unreal Engine
Plug-ins for CriWare solutions.
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UCriWareWindowsSettings クラス

#include <CriWareWindowsSettings.h>

UCriWareWindowsSettings の継承関係図

公開メンバ関数

 UCriWareWindowsSettings (const FObjectInitializer &ObjectInitializer)
virtual FName GetCategoryName () const override
virtual void PostReloadConfig (class FProperty *PropertyThatWasLoaded) override

公開変数類

FString AtomSourceDataOverridePlugin
FCriWareCookOverridesSettings CookOverrides
FName EndpointMappings [(int32) EAtomSoundRendererType::Num]
FAtomVoicesSettings VoicesOverrides

詳解

Implements the settings for CriWare on Windows platform.

構築子と解体子

◆ UCriWareWindowsSettings()

UCriWareWindowsSettings::UCriWareWindowsSettings ( const FObjectInitializer & ObjectInitializer)

関数詳解

◆ GetCategoryName()

virtual FName UCriWareWindowsSettings::GetCategoryName ( ) const
inlineoverridevirtual

◆ PostReloadConfig()

void UCriWareWindowsSettings::PostReloadConfig ( class FProperty * PropertyThatWasLoaded)
overridevirtual

メンバ詳解

◆ AtomSourceDataOverridePlugin

FString UCriWareWindowsSettings::AtomSourceDataOverridePlugin

Which of the currently enabled source data override plugins to use.

◆ CookOverrides

FCriWareCookOverridesSettings UCriWareWindowsSettings::CookOverrides

Windows platform Cook Overrides.

◆ EndpointMappings

FName UCriWareWindowsSettings::EndpointMappings[(int32) EAtomSoundRendererType::Num]

Enable to override Asr Rack Configurations from common settings.

◆ VoicesOverrides

FAtomVoicesSettings UCriWareWindowsSettings::VoicesOverrides

このクラス詳解は次のファイルから抽出されました:
  • C:/git/uev2/Engine/Plugins/Runtime/CriWare/CriWare/Source/CriWareWindows/CriWareWindowsSettings/Public/CriWareWindowsSettings.h
  • C:/git/uev2/Engine/Plugins/Runtime/CriWare/CriWare/Source/CriWareWindows/CriWareWindowsSettings/Private/CriWareWindowsSettings.cpp