#include <LipsAnimationData.h>
◆ ULipsAnimationData()
| ULipsAnimationData::ULipsAnimationData |
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const FObjectInitializer & | ObjectInitializer | ) |
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◆ AddAnimationKeyFrame() [1/2]
Add the next key frame with mouth shape data to the animation.
◆ AddAnimationKeyFrame() [2/2]
Add the frame mouth shape data key for selected frame number to the animation.
◆ GetShapeData()
◆ PostInitProperties()
| void ULipsAnimationData::PostInitProperties |
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| ) |
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overridevirtual |
◆ ResetKeyFrames()
| void ULipsAnimationData::ResetKeyFrames |
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| ) |
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inline |
◆ Serialize()
| void ULipsAnimationData::Serialize |
( |
FArchive & | Ar | ) |
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overridevirtual |
◆ FrameRate
| float ULipsAnimationData::FrameRate = 60.0f |
The frame rate of this animation.
◆ KeyFrames
Array of animation key frame with mouth shape data.
◆ Source
The source that provided the data. Can be an external file or a local sound asset.
このクラス詳解は次のファイルから抽出されました: