CriWare Unreal Engine
Plug-ins for CriWare solutions.
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AtomRuntimeManagerUtils 名前空間

関数

FString PrintRuntimeInfo (const FAtomRuntimeId InRuntimeID, const EAtomRuntimeScope InScope, const bool bInIsNonRealtime, const int32 *NumHandles=nullptr)

関数詳解

◆ PrintRuntimeInfo()

FString AtomRuntimeManagerUtils::PrintRuntimeInfo ( const FAtomRuntimeId InRuntimeID,
const EAtomRuntimeScope InScope,
const bool bInIsNonRealtime,
const int32 * NumHandles = nullptr )