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CriWare Unreal Engine
Plug-ins for CriWare solutions.
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#include <AtomConfig.h>
公開メンバ関数 | |
| FAtomGameVariable () | |
| FAtomGameVariable (FName InName, int32 InID, float InValue) | |
| bool | operator!= (const FAtomGameVariable &Other) const |
| bool | operator== (const FAtomGameVariable &Other) const |
公開変数類 | |
| int32 | ID |
| FName | Name |
| int32 | Value |
Struct that define a Game Variable.
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inline |
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| int32 FAtomGameVariable::ID |
Unique Atom Craft ID of the Game Variable.
| FName FAtomGameVariable::Name |
Name of the Game Variable.
| int32 FAtomGameVariable::Value |
Unique Atom Craft default value of the Game Variable.