CriWare Unreal Engine
Plug-ins for CriWare solutions.
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FAtomStatisticsTreeItem 構造体

#include <SAtomStatisticsDialog.h>

公開メンバ関数

 FAtomStatisticsTreeItem (EAtomStatisticsItemType::Type InType, int32 InID, const FString &InLabel, bool InActive, const FString &InValue=FString(), uint64 InComponentID=INDEX_NONE)
const TCHAR * GetTypeString ()

公開変数類

uint8 Active: 1
TArray< TSharedPtr< FAtomStatisticsTreeItem > > Children
uint64 ComponentID = INDEX_NONE
int32 ID
FString Label
EAtomStatisticsItemType::Type Type
FString Value

構築子と解体子

◆ FAtomStatisticsTreeItem()

FAtomStatisticsTreeItem::FAtomStatisticsTreeItem ( EAtomStatisticsItemType::Type InType,
int32 InID,
const FString & InLabel,
bool InActive,
const FString & InValue = FString(),
uint64 InComponentID = INDEX_NONE )
inline

関数詳解

◆ GetTypeString()

const TCHAR * FAtomStatisticsTreeItem::GetTypeString ( )
inline

メンバ詳解

◆ Active

uint8 FAtomStatisticsTreeItem::Active

◆ Children

TArray<TSharedPtr<FAtomStatisticsTreeItem> > FAtomStatisticsTreeItem::Children

◆ ComponentID

uint64 FAtomStatisticsTreeItem::ComponentID = INDEX_NONE

◆ ID

int32 FAtomStatisticsTreeItem::ID

◆ Label

FString FAtomStatisticsTreeItem::Label

◆ Type

EAtomStatisticsItemType::Type FAtomStatisticsTreeItem::Type

◆ Value

FString FAtomStatisticsTreeItem::Value

この構造体詳解は次のファイルから抽出されました: