#include <NativeManaPlayer.h>
◆ FPlayerState()
| FNativeManaPlayer::FPlayerState::FPlayerState |
( |
| ) |
|
|
inline |
◆ GetRate()
| float FNativeManaPlayer::FPlayerState::GetRate |
( |
| ) |
const |
◆ GetState()
◆ Reset()
| void FNativeManaPlayer::FPlayerState::Reset |
( |
| ) |
|
|
inline |
◆ SetIntendedPlayRate()
| void FNativeManaPlayer::FPlayerState::SetIntendedPlayRate |
( |
float | InIntendedRate | ) |
|
◆ SetPlayRateFromPlayer()
| void FNativeManaPlayer::FPlayerState::SetPlayRateFromPlayer |
( |
float | InCurrentPlayerPlayRate | ) |
|
◆ CurrentPlayRate
| float FNativeManaPlayer::FPlayerState::CurrentPlayRate |
◆ IntendedPlayRate
| TOptional<float> FNativeManaPlayer::FPlayerState::IntendedPlayRate |
◆ State
この構造体詳解は次のファイルから抽出されました:
- C:/git/uev2/Engine/Plugins/Runtime/CriWare/CriWareMana/Source/CriWareMana/Private/ManaPlayer/NativeManaPlayer.h
- C:/git/uev2/Engine/Plugins/Runtime/CriWare/CriWareMana/Source/CriWareMana/Private/ManaPlayer/NativeManaPlayer.cpp