CriWare Unreal Engine
Plug-ins for CriWare solutions.
Loading...
Searching...
No Matches
AtomConcurrency.cpp File Reference
#include "Atom/AtomConcurrency.h"
#include "Atom/AtomRuntime.h"
#include "Atom/AtomActiveSound.h"
#include "Atom/AtomTraceUtil.h"
#include <UE_INLINE_GENERATED_CPP_BY_NAME(AtomConcurrency)>

Namespaces

namespace  AtomConcurrency

Macros

#define ATOM_TRACE_CONCURRENCY   0

Functions

FAutoConsoleVariableRef CVarAtomConcurrencyMinVolumeScale (TEXT("atom.Concurrency.MinVolumeScale"), AtomConcurrencyMinVolumeScaleCVar, TEXT("Volume threshold considered silent for volume scaling (linear scale).\n"), ECVF_Default)
 DEFINE_LOG_CATEGORY (LogCriWareAtomConcurrency)
void AtomConcurrency::SetSoundDataTarget (const FAtomActiveSound &ActiveSound, FAtomConcurrencySoundData &SoundData, float InTargetVolume, float InLerpTime)

Variables

static float AtomConcurrencyMinVolumeScaleCVar = 1.e-3f

Macro Definition Documentation

◆ ATOM_TRACE_CONCURRENCY

#define ATOM_TRACE_CONCURRENCY   0

Function Documentation

◆ CVarAtomConcurrencyMinVolumeScale()

FAutoConsoleVariableRef CVarAtomConcurrencyMinVolumeScale ( TEXT("atom.Concurrency.MinVolumeScale") ,
AtomConcurrencyMinVolumeScaleCVar ,
TEXT("Volume threshold considered silent for volume scaling (linear scale).\n") ,
ECVF_Default  )

◆ DEFINE_LOG_CATEGORY()

DEFINE_LOG_CATEGORY ( LogCriWareAtomConcurrency )

Variable Documentation

◆ AtomConcurrencyMinVolumeScaleCVar

float AtomConcurrencyMinVolumeScaleCVar = 1.e-3f
static