CriWare Unreal Engine
Plug-ins for CriWare solutions.
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AtomResourceManager.h File Reference
#include "CoreMinimal.h"
#include "Async/TaskGraphInterfaces.h"
#include "CriWareUtils.h"
#include "Atom/Atom.h"

Classes

struct  FAtomLoadParams
class  FAtomResourceHandle
class  FAtomResourceManager
struct  FAtomResourceManager::FResourceContainer
class  FAtomResourceManagerDelegates

Enumerations

enum class  EAtomResourceLoadResult : uint8 {
  Completed , AlreadyLoaded , Interrupted , OutOfBounds ,
  CacheBlown
}
enum class  EAtomResourceScope : uint8 { Shared , Unique }

Enumeration Type Documentation

◆ EAtomResourceLoadResult

enum class EAtomResourceLoadResult : uint8
strong
Enumerator
Completed 
AlreadyLoaded 
Interrupted 
OutOfBounds 
CacheBlown 

◆ EAtomResourceScope

enum class EAtomResourceScope : uint8
strong
Enumerator
Shared 
Unique