CriWare Unreal Engine
Plug-ins for CriWare solutions.
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FAtomLoadParams Struct Reference

#include <AtomResourceManager.h>

Public Member Functions

 FAtomLoadParams ()

Public Attributes

UObject * AssociatedObject
bool bAsyncLoad
bool bIsStreamed
TFunction< void(EAtomResourceLoadResult)> OnLoadCompleted
FAtomRuntimeId RuntimeID
EAtomResourceScope Scope
IAtomSoundResource * Source
ENamedThreads::Type ThreadToCallOnLoadCompletedOn

Constructor & Destructor Documentation

◆ FAtomLoadParams()

FAtomLoadParams::FAtomLoadParams ( )
inline

Member Data Documentation

◆ AssociatedObject

UObject* FAtomLoadParams::AssociatedObject

◆ bAsyncLoad

bool FAtomLoadParams::bAsyncLoad

◆ bIsStreamed

bool FAtomLoadParams::bIsStreamed

◆ OnLoadCompleted

TFunction<void(EAtomResourceLoadResult)> FAtomLoadParams::OnLoadCompleted

◆ RuntimeID

FAtomRuntimeId FAtomLoadParams::RuntimeID

◆ Scope

EAtomResourceScope FAtomLoadParams::Scope

◆ Source

IAtomSoundResource* FAtomLoadParams::Source

◆ ThreadToCallOnLoadCompletedOn

ENamedThreads::Type FAtomLoadParams::ThreadToCallOnLoadCompletedOn

The documentation for this struct was generated from the following file:
  • C:/git/uev2/Engine/Plugins/Runtime/CriWare/CriWare/Source/CriWareCore/Public/Atom/AtomResourceManager.h