CriWare Unreal Engine
Plug-ins for CriWare solutions.
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Atom::FQuantizedQueueCommand Class Reference

#include <AtomMixerQuantizedCommands.h>

Inheritance diagram for Atom::FQuantizedQueueCommand:

Public Member Functions

 FQuantizedQueueCommand ()
virtual CRI_API FName GetCommandName () const override
virtual EQuartzCommandType GetCommandType () const
virtual CRI_API TSharedPtr< IQuartzQuantizedCommand > GetDeepCopyOfDerivedObject () const override
virtual CRI_API void OnFinalCallbackCustom (int32 InNumFramesLeft) override
virtual CRI_API void OnQueuedCustom (const FQuartzQuantizedCommandInitInfo &InCommandInitInfo) override
virtual CRI_API int32 OverrideFramesUntilExec (int32 NumFramesUntilExec) override
virtual bool RequiresAtomRuntime () const override
CRI_API void SetQueueCommand (const FAtomComponentCommandInfo &InAtomCommandData)
Public Member Functions inherited from Atom::IQuartzQuantizedCommand
CRIWARECORE_API IQuartzQuantizedCommand ()
virtual CRIWARECORE_API ~IQuartzQuantizedCommand ()
CRIWARECORE_API void AboutToStart ()
CRIWARECORE_API void AddSubscriber (Audio::FQuartzGameThreadSubscriber InSubscriber)
CRIWARECORE_API void Cancel ()
CRIWARECORE_API void FailedToQueue (FQuartzQuantizedRequestData &InGameThreadData)
virtual bool IsClockAltering ()
CRIWARECORE_API void OnClockPaused ()
CRIWARECORE_API void OnClockStarted ()
CRIWARECORE_API void OnFinalCallback (int32 InNumFramesLeft)
CRIWARECORE_API void OnQueued (const FQuartzQuantizedCommandInitInfo &InCommandInitInfo)
CRIWARECORE_API void OnScheduled (const Audio::FQuartzClockTickRate &InTickRate)
virtual bool ShouldDeadlineIgnoresBpmChanges ()
CRIWARECORE_API void Update (int32 NumFramesUntilDeadline)

Private Attributes

FAtomComponentCommandInfo AtomComponentData
TSharedPtr< FQuartzClock > OwningClockPtr { nullptr }

Constructor & Destructor Documentation

◆ FQuantizedQueueCommand()

Atom::FQuantizedQueueCommand::FQuantizedQueueCommand ( )
inline

Member Function Documentation

◆ GetCommandName()

FName Atom::FQuantizedQueueCommand::GetCommandName ( ) const
overridevirtual

◆ GetCommandType()

virtual EQuartzCommandType Atom::FQuantizedQueueCommand::GetCommandType ( ) const
inlinevirtual

◆ GetDeepCopyOfDerivedObject()

TSharedPtr< IQuartzQuantizedCommand > Atom::FQuantizedQueueCommand::GetDeepCopyOfDerivedObject ( ) const
overridevirtual

Reimplemented from Atom::IQuartzQuantizedCommand.

◆ OnFinalCallbackCustom()

void Atom::FQuantizedQueueCommand::OnFinalCallbackCustom ( int32 InNumFramesLeft)
overridevirtual

Reimplemented from Atom::IQuartzQuantizedCommand.

◆ OnQueuedCustom()

void Atom::FQuantizedQueueCommand::OnQueuedCustom ( const FQuartzQuantizedCommandInitInfo & InCommandInitInfo)
overridevirtual

Reimplemented from Atom::IQuartzQuantizedCommand.

◆ OverrideFramesUntilExec()

int32 Atom::FQuantizedQueueCommand::OverrideFramesUntilExec ( int32 NumFramesUntilExec)
overridevirtual

Reimplemented from Atom::IQuartzQuantizedCommand.

◆ RequiresAtomRuntime()

virtual bool Atom::FQuantizedQueueCommand::RequiresAtomRuntime ( ) const
inlineoverridevirtual

Reimplemented from Atom::IQuartzQuantizedCommand.

◆ SetQueueCommand()

void Atom::FQuantizedQueueCommand::SetQueueCommand ( const FAtomComponentCommandInfo & InAtomCommandData)

Member Data Documentation

◆ AtomComponentData

FAtomComponentCommandInfo Atom::FQuantizedQueueCommand::AtomComponentData
private

◆ OwningClockPtr

TSharedPtr<FQuartzClock> Atom::FQuantizedQueueCommand::OwningClockPtr { nullptr }
private

The documentation for this class was generated from the following files: