CriWare Unreal Engine
Plug-ins for CriWare solutions.
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FLipsAtomRuntimePluginFactory Class Reference
Inheritance diagram for FLipsAtomRuntimePluginFactory:

Public Member Functions

virtual TAtomRuntimePluginPtr CreateNewRuntimePlugin (FAtomRuntime *OwningRuntime) override
virtual UClass * GetCustomRuntimeSettingsClass () const override
virtual FString GetDisplayName () override
virtual bool SupportsPlatform (const FString &PlatformName) override
Public Member Functions inherited from IAtomRuntimePluginFactory
virtual ~IAtomRuntimePluginFactory ()
Public Member Functions inherited from IAtomPluginFactory
virtual bool IsExternalSend ()

Additional Inherited Members

Static Public Member Functions inherited from IAtomRuntimePluginFactory
static FName GetDefaultDisplayName ()
static FName GetModularFeatureName ()

Member Function Documentation

◆ CreateNewRuntimePlugin()

virtual TAtomRuntimePluginPtr FLipsAtomRuntimePluginFactory::CreateNewRuntimePlugin ( FAtomRuntime * OwningRuntime)
inlineoverridevirtual

◆ GetCustomRuntimeSettingsClass()

virtual UClass * FLipsAtomRuntimePluginFactory::GetCustomRuntimeSettingsClass ( ) const
inlineoverridevirtual
Returns
the UClass type of your settings for plugin. This allows us to only pass in user settings for your plugin.

Reimplemented from IAtomRuntimePluginFactory.

◆ GetDisplayName()

virtual FString FLipsAtomRuntimePluginFactory::GetDisplayName ( )
inlineoverridevirtual

Reimplemented from IAtomRuntimePluginFactory.

◆ SupportsPlatform()

virtual bool FLipsAtomRuntimePluginFactory::SupportsPlatform ( const FString & PlatformName)
inlineoverridevirtual

Implements IAtomPluginFactory.


The documentation for this class was generated from the following file:
  • C:/git/uev2/Engine/Plugins/Runtime/CriWare/CriWareLips/Source/CriWareLips/Private/CriWareLips.cpp