CriWare Unreal Engine
Plug-ins for CriWare solutions.
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IAtomSourceDataOverrideFactory Class Referenceabstract

#include <IAtomExtensionPlugin.h>

Inheritance diagram for IAtomSourceDataOverrideFactory:

Public Member Functions

virtual ~IAtomSourceDataOverrideFactory ()
virtual TAtomSourceDataOverridePtr CreateNewSourceDataOverridePlugin (FAtomRuntime *OwningRuntime)=0
virtual UClass * GetCustomSourceDataOverrideSettingsClass () const
virtual FString GetDisplayName () override
Public Member Functions inherited from IAtomPluginFactory
virtual bool IsExternalSend ()
virtual bool SupportsPlatform (const FString &PlatformName)=0

Static Public Member Functions

static FName GetModularFeatureName ()

Constructor & Destructor Documentation

◆ ~IAtomSourceDataOverrideFactory()

virtual IAtomSourceDataOverrideFactory::~IAtomSourceDataOverrideFactory ( )
inlinevirtual

Virtual destructor

Member Function Documentation

◆ CreateNewSourceDataOverridePlugin()

virtual TAtomSourceDataOverridePtr IAtomSourceDataOverrideFactory::CreateNewSourceDataOverridePlugin ( FAtomRuntime * OwningRuntime)
pure virtual
Returns
a new instance of your source data override plugin, owned by a shared pointer.

◆ GetCustomSourceDataOverrideSettingsClass()

virtual UClass * IAtomSourceDataOverrideFactory::GetCustomSourceDataOverrideSettingsClass ( ) const
inlinevirtual
Returns
the UClass type of your settings for source data overrides. This allows us to only pass in user settings for your plugin.

◆ GetDisplayName()

virtual FString IAtomSourceDataOverrideFactory::GetDisplayName ( )
inlineoverridevirtual

Reimplemented from IAtomPluginFactory.

◆ GetModularFeatureName()

FName IAtomSourceDataOverrideFactory::GetModularFeatureName ( )
inlinestatic

The documentation for this class was generated from the following file:
  • C:/git/uev2/Engine/Plugins/Runtime/CriWare/CriWare/Source/CriWareCore/Public/Extensions/IAtomExtensionPlugin.h