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CriWare Unreal Engine
Plug-ins for CriWare solutions.
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#include <AtomAisacVolumeComponent.h>
Public Member Functions | |
| UAtomAisacVolumeComponent (const FObjectInitializer &ObjectInitializer) | |
| virtual | ~UAtomAisacVolumeComponent ()=default |
| const TArray< FAtomVolumeAisacControlSettings > & | GetAisacControlSettings () const |
| void | SetAisacControlSettings (const TArray< FAtomVolumeAisacControlSettings > &NewAisacControlSettings) |
| Public Member Functions inherited from UAtomGameplayVolumeMutator | |
| UAtomGameplayVolumeMutator (const FObjectInitializer &ObjectInitializer) | |
| virtual | ~UAtomGameplayVolumeMutator ()=default |
| virtual TSharedPtr< FAtomProxyVolumeMutator > | CreateMutator () const final |
| int32 | GetPriority () const |
| void | SetPriority (int32 InPriority) |
| Public Member Functions inherited from UAtomGameplayComponent | |
| UAtomGameplayComponent (const FObjectInitializer &ObjectInitializer) | |
| virtual | ~UAtomGameplayComponent ()=default |
| virtual void | Activate (bool bReset=false) override |
| virtual void | Deactivate () override |
| virtual void | EndPlay (const EEndPlayReason::Type EndPlayReason) override |
| virtual bool | HasPayloadType (PayloadFlags InType) const |
Private Member Functions | |
| virtual void | CopyAtomDataToMutator (TSharedPtr< FAtomProxyVolumeMutator > &Mutator) const override |
| virtual TSharedPtr< FAtomProxyVolumeMutator > | FactoryMutator () const override |
Private Attributes | |
| TArray< FAtomVolumeAisacControlSettings > | AisacControlSettings |
Additional Inherited Members | |
| Public Types inherited from UAtomGameplayComponent | |
| using | PayloadFlags = AtomGameplay::EComponentPayload |
| Protected Member Functions inherited from UAtomGameplayVolumeMutator | |
| virtual void | Enable () override |
| void | NotifyDataChanged () const |
| Protected Member Functions inherited from UAtomGameplayComponent | |
| virtual void | Disable () |
| Protected Attributes inherited from UAtomGameplayVolumeMutator | |
| int32 | Priority = 0 |
| Protected Attributes inherited from UAtomGameplayComponent | |
| PayloadFlags | PayloadType = PayloadFlags::AGCP_None |
UAtomAisacVolumeComponent - Atom Gameplay Volume component for bus sends.
| UAtomAisacVolumeComponent::UAtomAisacVolumeComponent | ( | const FObjectInitializer & | ObjectInitializer | ) |
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virtualdefault |
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overrideprivatevirtual |
Override in child classes to copy additional data needed to mutators
Reimplemented from UAtomGameplayVolumeMutator.
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overrideprivatevirtual |
Create this component's type of mutator
Reimplemented from UAtomGameplayVolumeMutator.
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inline |
| void UAtomAisacVolumeComponent::SetAisacControlSettings | ( | const TArray< FAtomVolumeAisacControlSettings > & | NewAisacControlSettings | ) |
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private |
AISAC Controls to use for this component. Allows to apply AISAC controls dynamically to ausio on source and listener locations (relative to parent volume.)