CriWare Unreal Engine
Plug-ins for CriWare solutions.
Loading...
Searching...
No Matches
UAtomSoundSourceBusAssetDefinition Class Reference

#include <AtomSoundSourceBusAssetDefinition.h>

Inheritance diagram for UAtomSoundSourceBusAssetDefinition:

Public Member Functions

virtual TConstArrayView< FAssetCategoryPath > GetAssetCategories () const override
virtual TSoftClassPtr< UObject > GetAssetClass () const override
virtual FLinearColor GetAssetColor () const override
virtual FText GetAssetDisplayName () const override
Public Member Functions inherited from UAtomSoundBaseAssetDefinition
virtual EAssetCommandResult ActivateAssets (const FAssetActivateArgs &ActivateArgs) const override
virtual void GetAssetActions (FToolMenuSection &Section) const override
Public Member Functions inherited from UAtomAssetDefinition_Base
virtual CRIWARECOREEDITOR_API const FSlateBrush * GetIconOverlayBrush (const FAssetData &AssetData) const override
Public Member Functions inherited from UCriWareAssetDefinitionDefault
virtual CRIWARECOREEDITOR_API EVisibility GetIconOverlayVisibility (const FAssetData &AssetData) const
virtual CRIWARECOREEDITOR_API const FSlateBrush * GetThumbnailBrush (const FAssetData &InAssetData, const FName InClassName) const override
virtual CRIWARECOREEDITOR_API TSharedPtr< SWidget > GetThumbnailOverlay (const FAssetData &AssetData) const override

Additional Inherited Members

Static Public Member Functions inherited from UAtomSoundBaseAssetDefinition
static EAssetCommandResult ActivateSoundBase (const FAssetActivateArgs &ActivateArgs)
static bool CanExecuteMuteCommand (const FToolMenuContext &InContext)
static bool CanExecutePlayCommand (const FToolMenuContext &InContext)
static bool CanExecuteSoloCommand (const FToolMenuContext &InContext)
static void ExecuteMuteSound (const FToolMenuContext &InContext)
static void ExecutePlaySound (const FToolMenuContext &InContext)
static void ExecuteSoloSound (const FToolMenuContext &InContext)
static void ExecuteStopSound (const FToolMenuContext &InContext)
static ECheckBoxState IsActionCheckedMute (const FToolMenuContext &InContext)
static ECheckBoxState IsActionCheckedSolo (const FToolMenuContext &InContext)

Member Function Documentation

◆ GetAssetCategories()

virtual TConstArrayView< FAssetCategoryPath > UAtomSoundSourceBusAssetDefinition::GetAssetCategories ( ) const
inlineoverridevirtual

Reimplemented from UAtomAssetDefinition_Base.

◆ GetAssetClass()

virtual TSoftClassPtr< UObject > UAtomSoundSourceBusAssetDefinition::GetAssetClass ( ) const
inlineoverridevirtual

Reimplemented from UAtomSoundBaseAssetDefinition.

◆ GetAssetColor()

virtual FLinearColor UAtomSoundSourceBusAssetDefinition::GetAssetColor ( ) const
inlineoverridevirtual

Reimplemented from UAtomSoundBaseAssetDefinition.

◆ GetAssetDisplayName()

virtual FText UAtomSoundSourceBusAssetDefinition::GetAssetDisplayName ( ) const
inlineoverridevirtual

Reimplemented from UAtomSoundBaseAssetDefinition.


The documentation for this class was generated from the following file: