CriWare Unreal Engine
Plug-ins for CriWare solutions.
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FAtomGameVariable Struct Reference

#include <AtomConfig.h>

Public Member Functions

 FAtomGameVariable ()
 FAtomGameVariable (FName InName, int32 InID, float InValue)
bool operator!= (const FAtomGameVariable &Other) const
bool operator== (const FAtomGameVariable &Other) const

Public Attributes

int32 ID
FName Name
int32 Value

Detailed Description

Struct that define a Game Variable.

Constructor & Destructor Documentation

◆ FAtomGameVariable() [1/2]

FAtomGameVariable::FAtomGameVariable ( )
inline

◆ FAtomGameVariable() [2/2]

FAtomGameVariable::FAtomGameVariable ( FName InName,
int32 InID,
float InValue )
inline

Member Function Documentation

◆ operator!=()

bool FAtomGameVariable::operator!= ( const FAtomGameVariable & Other) const
inline

◆ operator==()

bool FAtomGameVariable::operator== ( const FAtomGameVariable & Other) const
inline

Member Data Documentation

◆ ID

int32 FAtomGameVariable::ID

Unique Atom Craft ID of the Game Variable.

◆ Name

FName FAtomGameVariable::Name

Name of the Game Variable.

◆ Value

int32 FAtomGameVariable::Value

Unique Atom Craft default value of the Game Variable.


The documentation for this struct was generated from the following file:
  • C:/git/uev2/Engine/Plugins/Runtime/CriWare/CriWare/Source/CriWareCore/Public/Atom/AtomConfig.h