CriWare Unreal Engine
Plug-ins for CriWare solutions.
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AtomConfig.h File Reference
#include "CoreMinimal.h"
#include "UObject/Object.h"
#include "UObject/ScriptMacros.h"
#include "Serialization/BulkData.h"
#include "Runtime/Launch/Resources/Version.h"
#include "Atom/AtomRack.h"
#include "Atom/AtomBus.h"
#include "Atom/AtomAisacPatch.h"
#include "Atom/AtomParameter.h"
#include "AtomConfig.generated.h"

Classes

struct  FAtomAcfInfo
struct  FAtomAisacControlInfo
struct  FAtomBusEffectInfo
struct  FAtomBusInfo
struct  FAtomBusSendInfo
struct  FAtomCategoryInfo
struct  FAtomDspBusSettingSnapshotInfo
struct  FAtomDSPSettingInfo
struct  FAtomGameVariable
struct  FAtomGameVariableInfo
struct  FAtomOutputPort
struct  FAtomOutputPortInfo
struct  FAtomRackConfig
struct  FAtomSelectorInfo
class  UAtomConfig
class  UAtomDspBusSetting

Functions

uint32 GetTypeHash (FAtomGameVariable A)

Function Documentation

◆ GetTypeHash()

uint32 GetTypeHash ( FAtomGameVariable A)
inline