CriWare Unreal Engine
Plug-ins for CriWare solutions.
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UAtomModulationPatchAssetDefinition类 参考

#include <AtomModulationAssetDefinition.h>

类 UAtomModulationPatchAssetDefinition 继承关系图:

Public 成员函数

virtual TConstArrayView< FAssetCategoryPath > GetAssetCategories () const override
virtual TSoftClassPtr< UObject > GetAssetClass () const override
virtual FLinearColor GetAssetColor () const override
virtual FText GetAssetDisplayName () const override
virtual EAssetCommandResult OpenAssets (const FAssetOpenArgs &OpenArgs) const override
Public 成员函数 继承自 UAtomAssetDefinition_Base
virtual CRIWARECOREEDITOR_API void GetAssetActions (FToolMenuSection &Section) const
virtual CRIWARECOREEDITOR_API const FSlateBrush * GetIconOverlayBrush (const FAssetData &AssetData) const override
Public 成员函数 继承自 UCriWareAssetDefinitionDefault
virtual CRIWARECOREEDITOR_API EVisibility GetIconOverlayVisibility (const FAssetData &AssetData) const
virtual CRIWARECOREEDITOR_API const FSlateBrush * GetThumbnailBrush (const FAssetData &InAssetData, const FName InClassName) const override
virtual CRIWARECOREEDITOR_API TSharedPtr< SWidget > GetThumbnailOverlay (const FAssetData &AssetData) const override

成员函数说明

◆ GetAssetCategories()

virtual TConstArrayView< FAssetCategoryPath > UAtomModulationPatchAssetDefinition::GetAssetCategories ( ) const
inlineoverridevirtual

◆ GetAssetClass()

virtual TSoftClassPtr< UObject > UAtomModulationPatchAssetDefinition::GetAssetClass ( ) const
inlineoverridevirtual

◆ GetAssetColor()

virtual FLinearColor UAtomModulationPatchAssetDefinition::GetAssetColor ( ) const
inlineoverridevirtual

◆ GetAssetDisplayName()

virtual FText UAtomModulationPatchAssetDefinition::GetAssetDisplayName ( ) const
inlineoverridevirtual

◆ OpenAssets()

EAssetCommandResult UAtomModulationPatchAssetDefinition::OpenAssets ( const FAssetOpenArgs & OpenArgs) const
overridevirtual

该类的文档由以下文件生成: