CriWare Unreal Engine
Plug-ins for CriWare solutions.
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UAtomAssetDefinition_Base类 参考

#include <AtomAssetDefinition_Base.h>

类 UAtomAssetDefinition_Base 继承关系图:

Public 成员函数

virtual CRIWARECOREEDITOR_API void GetAssetActions (FToolMenuSection &Section) const
virtual CRIWARECOREEDITOR_API TConstArrayView< FAssetCategoryPath > GetAssetCategories () const override
virtual CRIWARECOREEDITOR_API const FSlateBrush * GetIconOverlayBrush (const FAssetData &AssetData) const override
Public 成员函数 继承自 UCriWareAssetDefinitionDefault
virtual CRIWARECOREEDITOR_API EVisibility GetIconOverlayVisibility (const FAssetData &AssetData) const
virtual CRIWARECOREEDITOR_API const FSlateBrush * GetThumbnailBrush (const FAssetData &InAssetData, const FName InClassName) const override
virtual CRIWARECOREEDITOR_API TSharedPtr< SWidget > GetThumbnailOverlay (const FAssetData &AssetData) const override

成员函数说明

◆ GetAssetActions()

virtual CRIWARECOREEDITOR_API void UAtomAssetDefinition_Base::GetAssetActions ( FToolMenuSection & Section) const
inlinevirtual

◆ GetAssetCategories()

◆ GetIconOverlayBrush()

const FSlateBrush * UAtomAssetDefinition_Base::GetIconOverlayBrush ( const FAssetData & AssetData) const
overridevirtual

该类的文档由以下文件生成: