CriWare Unreal Engine
Plug-ins for CriWare solutions.
载入中...
搜索中...
未找到
AtomModulationEditorUtils 命名空间参考

函数

TArray< UAtomModulationControlBus * > GetMismatchedBuses (TSharedRef< IPropertyHandle > InputsHandle, const UAtomModulationParameter *InputParameter)
void GetPropertyHandleMap (TSharedRef< IPropertyHandle > StructPropertyHandle, TMap< FName, TSharedPtr< IPropertyHandle > > &PropertyHandles)

函数说明

◆ GetMismatchedBuses()

TArray< UAtomModulationControlBus * > AtomModulationEditorUtils::GetMismatchedBuses ( TSharedRef< IPropertyHandle > InputsHandle,
const UAtomModulationParameter * InputParameter )

◆ GetPropertyHandleMap()

void AtomModulationEditorUtils::GetPropertyHandleMap ( TSharedRef< IPropertyHandle > StructPropertyHandle,
TMap< FName, TSharedPtr< IPropertyHandle > > & PropertyHandles )