CRIWARE Unity Plugin Manual  Last Updated: 2024-07-12
Components for CRI Assets
CRI Assets use dedicated components to load various types of Unity assets.
The components themselves are different, but the usage is not much different from the standard features.

CRI Atom Assets

CRI Atom Assets are objects used to load data such as global sound settings and Cue Sheets.
By adding a component to an object of the scene, it is possible to specify what data should be loaded in the scene via the Inspector.
addon4u_assetsupport_components_atomassets.png

Parameters of the Cri Atom Assets component
Item Description
ACF Asset ACF asset to load (Configuration)
DSP Bus Setting DspBusSettings to apply
ACB Assets List of the ACB assets to load

Cri Atom Source For Asset

Cri Atom Source For Asset is a component that produces sound by using ADX.
It has the same base class as the standard " \ref atom4u_atomsource ", so there is no difference except for how to specify the Cue to be played.
addon4u_assetsupport_components_source.png

Cri Atom Source For Asset-specific parameter
Parameter Description
Cue Determine what Cue to play back. Once an ACB asset has been selected, it is possible to specify one of its Cue from the list.