CRIWARE Unity Plugin Manual  Last Updated: 2024-07-12
CriManaUsmAsset Class Reference

USM Asset Class More...

Inheritance diagram for CriManaUsmAsset:
CriAssetBase

Properties

virtual ManaMovieInfo MovieInfo [get]
 Movie information within the USM file More...
 
virtual MovieAssetInfo AssetInfo [get, set]
 Playback Parameters More...
 
virtual ICriAssetImpl Implementation [get]
 Actual data deployment destination information More...
 
string FilePath [get, set]
 Path to the data's raw file More...
 
byte[] Data [get, set]
 Serialized data More...
 

Detailed Description

USM Asset Class

Description:
This class handles USM files imported as Unity assets.

Property Documentation

virtual ManaMovieInfo MovieInfo
get

Movie information within the USM file

Description:
Return movie information for the specified USM.
This allows access to the information in the header without actually decoding or playing the movie.
Note:
If [Import Movie Info] is disabled in the USM asset import settings,
this property returns an invalid value.
virtual MovieAssetInfo AssetInfo
getset

Playback Parameters

Description:
Allows you to get/set the parameters used during playback in CriMana.Player.
virtual ICriAssetImpl Implementation
getinherited

Actual data deployment destination information

Description:
A field that shows how the actual data is stored.
The way to store the actual data depends on the inherited type.
string FilePath
getsetinherited

Path to the data's raw file

Description:
Gets the path of the file containing the streaming playback data.
Returns null if the actual data is stored in the asset.
byte [] Data
getsetinherited

Serialized data

Description:
Gets the actual data stored in the asset.
Returns null if the actual data is in a non-asset file.

The documentation for this class was generated from the following file: