Transceiver components
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Inherits CriMonoBehaviour.
Transceiver components
- Description:
- A component which provides spacial audio connection feature. Audio with 3D positioning enabled is submixed and output from a single point.
This component is used by attaching it to any GameObject.
To enable the feature, it is necessary to set CriAtomRegion to the sound source, listener and transceiver.
All transceiver parameters can be set in the Inspector
or the member functions of embedded CriAtomEx3dTransceiver.
All the information on position and orientation of the transceiver is taken from the attached GameObject.
If "Use Dedicated Input" is enabled,
position and orientation of the separately set GameObject are used for transceiver input.
Only one of this component can be attached to a GameObject.
- See also
- CriAtomRegion
Location of transceiver input (read only)
Forward vector of transceiver input (read only)
Upper vector of transceiver input (read only)
The documentation for this class was generated from the following file: