CRIWARE Unity Plugin Manual  Last Updated: 2024-07-12
CriAtomTransceiver Class Reference

Transceiver components More...

Inherits CriMonoBehaviour.

Properties

CriAtomEx3dTransceiver transceiverHn [get, protected set]
 The CriAtomEx3dTransceiver used internally. More...
 
Vector3 inputPos [get]
 Location of transceiver input (read only) More...
 
Vector3 inputFront [get]
 Forward vector of transceiver input (read only) More...
 
Vector3 inputUp [get]
 Upper vector of transceiver input (read only) More...
 
CriAtomRegion region3d [get, set]
 Sets/gets 3D region of the sound source
 

Detailed Description

Transceiver components

Description:
A component which provides spacial audio connection feature. Audio with 3D positioning enabled is submixed and output from a single point.
This component is used by attaching it to any GameObject.
To enable the feature, it is necessary to set CriAtomRegion to the sound source, listener and transceiver.
All transceiver parameters can be set in the Inspector
or the member functions of embedded CriAtomEx3dTransceiver.
All the information on position and orientation of the transceiver is taken from the attached GameObject.
If "Use Dedicated Input" is enabled,
position and orientation of the separately set GameObject are used for transceiver input.
Only one of this component can be attached to a GameObject.
See also
CriAtomRegion

Property Documentation

CriAtomEx3dTransceiver transceiverHn
getprotected set

The CriAtomEx3dTransceiver used internally.

Description:
If you want to control CriAtomEx3dTransceiver directly, get CriAtomEx3dTransceiver from this property.
Vector3 inputPos
get

Location of transceiver input (read only)

Vector3 inputFront
get

Forward vector of transceiver input (read only)

Vector3 inputUp
get

Upper vector of transceiver input (read only)


The documentation for this class was generated from the following file: