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CRIWARE Unity Plugin Manual
Last Updated: 2025-05-08
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A module for checking the progress of Asset Bundle processing and acquiring the result of Asset Bundle processing. More...
Public Member Functions | |
| virtual void | Stop () |
| Stops the asynchronous process. More... | |
| YieldInstruction | WaitForDone (MonoBehaviour mb) |
| Waits for the completion of asynchronous process. More... | |
Properties | |
| string | path [get] |
| The path to the Asset Bundle file to be loaded. More... | |
| AssetBundle | assetBundle [get] |
| The Asset Bundle that is the result of loading. More... | |
| DoneDelegate | doneDelegate [get, protected set] |
| Delegate when processing is complete. More... | |
| bool | isDone [get] |
| Whether the processing is complete. More... | |
| string | error [get, protected set] |
| Error information. More... | |
| bool | isDisposed [get, protected set] |
| Discard information. More... | |
A module for checking the progress of Asset Bundle processing and acquiring the result of Asset Bundle processing.