CRIWARE Unity Plugin Manual
Last Updated: 2024-07-12
|
A module for checking the progress of Asset Bundle processing and acquiring the result of Asset Bundle processing. More...
Public Member Functions | |
virtual void | Stop () |
Stops the asynchronous process. More... | |
YieldInstruction | WaitForDone (MonoBehaviour mb) |
Waits for the completion of asynchronous process. More... | |
Properties | |
string | path [get] |
The path to the Asset Bundle file to be loaded. More... | |
AssetBundle | assetBundle [get] |
The Asset Bundle that is the result of loading. More... | |
DoneDelegate | doneDelegate [get, protected set] |
Delegate when processing is complete. More... | |
bool | isDone [get] |
Whether the processing is complete. More... | |
string | error [get, protected set] |
Error information. More... | |
bool | isDisposed [get, protected set] |
Discard information. More... | |
A module for checking the progress of Asset Bundle processing and acquiring the result of Asset Bundle processing.