Class for the editor-only features of CRI Atom
More...
Class for the editor-only features of CRI Atom
- Description:
- Class that contains the editor-specific functions of CRI Atom.
- Note:
- When using this class with the Assembly Definition version plug-in,
it is necessary to reference the following assembly definitions:
- CriMw.CriWare.Editor
- CriMw.CriWare.Runtime
static bool InitializeLibrary |
( |
| ) |
|
|
inlinestatic |
Initialize the CRI Atom library in the editor
- Returns
- Whether the initialization process was executed
- Description:
- This method is used to initialize the CRI Atom library dedicated to the Edit mode.
The Atom library will be initialized according to the Atom editor settings in the project settings.
Depending on the project settings, it is also possible to initialize using the settings of the CriWareInitializer component in the currently loaded scene.
ACB loading method for audio preview in the editor
- Returns
- Instance of the ACB data loaded
- Description:
- This is a method to load ACB files which is limited to Edit mode only.
It is used for preview playback in the AtomBrowser, the CriAtomSource inspector, etc.
Use this method when loading ACB data in a Unity editor extension.
The documentation for this class was generated from the following file:
- CriAtomEditorUtilities.cs