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CRIWARE Unity Plugin Manual
Last Updated: 2025-05-08
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This is a class used for bouncing the audio output to a file. More...
Static Public Member Functions | |
| static bool | StartBounce (string path, uint numChannels) |
| Starts the bouncing More... | |
| static void | StopBounce () |
| Stops the bouncing More... | |
| static uint | GetBounceTime () |
| Acquiring the duration (expressed in ms) of the bounced waveform More... | |
This is a class used for bouncing the audio output to a file.
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inlinestatic |
Starts the bouncing
| path | File path for the bouncing output |
| numChannels | Number of channels in the bounced output file (1, 2, 4, 6 or 8) |
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inlinestatic |
Stops the bouncing
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inlinestatic |
Acquiring the duration (expressed in ms) of the bounced waveform