A Sequence Marker is an object that triggers a specific behavior when the playback reaches its position on the timeline.
By using markers, the playback position can be changed or a Track can be played back repeatedly in a loop.
You can use markers to perform various types of playback other than just playing back waveforms.
For example, for a loop playback, you can use markers without using a waveform loop.
By looping on a sequence level by using markers, you can provide procedural environmental sounds, such as playing a randomized sound at each playback,
or you can change the pitch at random for each repetition.
The following table shows the different types of Sequence Markers.
Item | Description |
---|---|
Sequence Loop Marker | Specifies a loop (unlike a material loop which is limited to a Waveform Region). |
Sequence Start Marker | Starts a sequence. Used when you want to start the playback in the middle of a Waveform Region. |
Sequence End Marker | Ends a sequence. Used when you want to stop the playback in the middle of a Waveform Region. |
Sequence Callback Marker | Generates a sequence callback. |
Sequence End marker for REACT | Generates a sequence end for REACT. Used when you want to stop REACT before the playback stops. |