CriWare Unreal Engine
Plug-ins for CriWare solutions.
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AtomMixerPlayer.cpp ファイル
#include "Atom/Mixer/AtomMixerPlayer.h"
#include "Templates/Function.h"
#include "CriWareDefines.h"
#include "CriWareLLM.h"
#include "CriWareTrace.h"
#include "Atom/Atom.h"
#include "Atom/AtomRuntime.h"
#include "Atom/AtomActiveSound.h"
#include "Atom/AtomSoundCue.h"
#include "Atom/Mixer/AtomMixer.h"
#include "Atom/Mixer/AtomMixerSourceManager.h"

名前空間

namespace  Atom
namespace  Atom::FAtomExPlayer_NativeCallbacks

関数

void CRIAPI Atom::FAtomExPlayer_NativeCallbacks::OnCueBlockIndexChanged (void *Obj, CriAtomExPlaybackId PlaybackID, CriAtomExBlockIndex BlockIndex)
void CRIAPI Atom::FAtomExPlayer_NativeCallbacks::OnFilter (void *Obj, CriAtomExPlaybackId PlaybackID, CriAtomPcmFormat Format, CriSint32 NumChannels, CriSint32 NumSamples, void *Data[])
void CRIAPI Atom::FAtomExPlayer_NativeCallbacks::OnPlaybackEvent (void *Obj, CriAtomExPlaybackEvent PlaybackEvent, const CriAtomExPlaybackInfoDetail *Info)