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CriWare Unreal Engine
Plug-ins for CriWare solutions.
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#include "Atom/AtomResourceManager.h"#include "Async/Async.h"#include "Misc/ScopeLock.h"#include "CriWareCorePrivate.h"#include "CriWareCoreSettings.h"#include "Atom/AtomRuntime.h"#include "Atom/AtomSoundBase.h"#include "Atom/AtomSoundBank.h"#include "Atom/AtomResource.h"名前空間 | |
| namespace | AtomResourceManagerUtils |
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| FString | AtomResourceManagerUtils::PrintResourceInfo (const FAtomResourceId InResourceID, const EAtomResourceScope InScope, const bool bInIsStreamed, const int32 *NumHandles=nullptr) |