#include <AtomAmbientSoundDetails.h>
◆ CustomizeDetails()
| void FAtomAmbientSoundDetails::CustomizeDetails |
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IDetailLayoutBuilder & | DetailBuilder | ) |
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◆ IsEditSoundEnabled()
| bool FAtomAmbientSoundDetails::IsEditSoundEnabled |
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◆ MakeInstance()
| TSharedRef< IDetailCustomization > FAtomAmbientSoundDetails::MakeInstance |
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Makes a new instance of this detail layout class for a specific detail view requesting it
◆ OnEditSoundClicked()
| FReply FAtomAmbientSoundDetails::OnEditSoundClicked |
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private |
◆ OnPlaySoundClicked()
| FReply FAtomAmbientSoundDetails::OnPlaySoundClicked |
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◆ OnStopSoundClicked()
| FReply FAtomAmbientSoundDetails::OnStopSoundClicked |
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◆ AmbientSound
このクラス詳解は次のファイルから抽出されました: