#include <AtomGameplayVolumeSubsystem.h>
FAtomGameplayVolumeProxyInfo - Holds information relating to which volumes our listeners are inside of
◆ FAtomGameplayVolumeProxyInfo()
| FAtomGameplayVolumeProxyInfo::FAtomGameplayVolumeProxyInfo |
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default |
◆ AddListenerIndex()
| void FAtomGameplayVolumeProxyInfo::AddListenerIndex |
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int32 | ListenerIndex | ) |
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Add a listener's index to be checked on the next Update call
◆ IsVolumeInCurrentList()
| bool FAtomGameplayVolumeProxyInfo::IsVolumeInCurrentList |
( |
uint32 | VolumeID | ) |
const |
Returns true if the volume contains at least one listener
◆ Update()
Aggregate proxies from all listeners into a single world list
◆ CurrentProxies
| TSet<uint32> FAtomGameplayVolumeProxyInfo::CurrentProxies |
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protected |
◆ ListenerIndexes
| TArray<int32> FAtomGameplayVolumeProxyInfo::ListenerIndexes |
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protected |
◆ PreviousProxies
| TSet<uint32> FAtomGameplayVolumeProxyInfo::PreviousProxies |
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protected |
このクラス詳解は次のファイルから抽出されました: