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CriWare Unreal Engine
Plug-ins for CriWare solutions.
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#include <AtomSoundClassEditorToolkit.h>
公開メンバ関数 | |
| virtual void | CreateSoundClass (class UEdGraphPin *FromPin, const FVector2D &Location, const FString &Name)=0 |
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pure virtual |
Creates a new Atom sound class
| FromPin | Pin that was dragged to create sound class |
| Location | Location for new sound class |
| Name | Name of the new sound class |
FAtomSoundClassEditorToolkitで実装されています。