#include <LipsAnimationDataFactory.h>
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| | ULipsAnimationDataFactory (const FObjectInitializer &ObjectInitializer) |
| virtual bool | CanCreateNew () const override |
| virtual bool | CanReimport (UObject *Obj, TArray< FString > &OutFilenames) override |
| virtual UObject * | FactoryCreateNew (UClass *InClass, UObject *InParent, FName InName, EObjectFlags Flags, UObject *Context, FFeedbackContext *Warn) override |
| virtual EReimportResult::Type | Reimport (UObject *Obj) override |
| virtual void | SetReimportPaths (UObject *Obj, const TArray< FString > &NewReimportPaths) override |
◆ ULipsAnimationDataFactory()
| ULipsAnimationDataFactory::ULipsAnimationDataFactory |
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const FObjectInitializer & | ObjectInitializer | ) |
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◆ CanCreateNew()
| bool ULipsAnimationDataFactory::CanCreateNew |
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| ) |
const |
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overridevirtual |
◆ CanReimport()
| bool ULipsAnimationDataFactory::CanReimport |
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UObject * | Obj, |
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TArray< FString > & | OutFilenames ) |
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overridevirtual |
◆ FactoryCreateNew()
| UObject * ULipsAnimationDataFactory::FactoryCreateNew |
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UClass * | InClass, |
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UObject * | InParent, |
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FName | InName, |
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EObjectFlags | Flags, |
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UObject * | Context, |
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FFeedbackContext * | Warn ) |
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overridevirtual |
◆ ImportCVSToAsset()
◆ Reimport()
| EReimportResult::Type ULipsAnimationDataFactory::Reimport |
( |
UObject * | Obj | ) |
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overridevirtual |
◆ SetReimportPaths()
| void ULipsAnimationDataFactory::SetReimportPaths |
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UObject * | Obj, |
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const TArray< FString > & | NewReimportPaths ) |
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overridevirtual |
このクラス詳解は次のファイルから抽出されました: