#include <LipsAtomComponent.h>
◆ GetAtomComponentClass()
| TSubclassOf< UAtomComponent > ULipsComponentExtensionSettings::GetAtomComponentClass |
( |
| ) |
const |
|
overridevirtual |
◆ bOverrideSourceSettings
| bool ULipsComponentExtensionSettings::bOverrideSourceSettings = true |
Wheter to overides Source settings or use asset settings.
◆ bUseRealTimeAnalysis
| bool ULipsComponentExtensionSettings::bUseRealTimeAnalysis = true |
Whether to synchronize Lips from real-time analyzer or from pre-recorded animation data.
◆ LipsAnimationData
| TObjectPtr<ULipsAnimationData> ULipsComponentExtensionSettings::LipsAnimationData = nullptr |
The externally pre-recorder Lips animation data asset.
◆ LipsSourceSettings
The Asset version per-source settings for this LipsAtomComponent
◆ LipsSourceSettingsOverride
The per-source settings for this LipsAtomComponent
◆ SyncOffset
| float ULipsComponentExtensionSettings::SyncOffset = 0.0f |
The time offset to apply between analysis readout and audio when using animation data.
このクラス詳解は次のファイルから抽出されました: