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CriWare Unreal Engine
Plug-ins for CriWare solutions.
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#include <AtomConfig.h>
公開メンバ関数 | |
| FAtomBusEffectInfo () | |
| FAtomBusEffectInfo (const FString InBusEffectName) | |
| bool | operator!= (const FAtomBusEffectInfo &Other) const |
| bool | operator== (const FAtomBusEffectInfo &Other) const |
公開変数類 | |
| bool | bBypass |
| FString | BusEffectName |
| TArray< float > | Parameters |
| FAtomBusEffectInfo::FAtomBusEffectInfo | ( | ) |
| FAtomBusEffectInfo::FAtomBusEffectInfo | ( | const FString | InBusEffectName | ) |
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inline |
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inline |
| bool FAtomBusEffectInfo::bBypass |
Bus effect bypass.
| FString FAtomBusEffectInfo::BusEffectName |
Bus effect name.
| TArray<float> FAtomBusEffectInfo::Parameters |
Bus effect parameters.