CriWare Unreal Engine
Plug-ins for CriWare solutions.
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FAtomCategoryInfo 構造体

#include <AtomConfig.h>

公開メンバ関数

 FAtomCategoryInfo ()
 FAtomCategoryInfo (const FString &InName, int32 InID, int32 InGroupNumber, float InVolume, bool bInIsPaused)
bool operator!= (const FAtomCategoryInfo &Other) const
bool operator== (const FAtomCategoryInfo &Other) const

公開変数類

bool bIsPaused
int32 GroupNumber
int32 ID
FString Name
float Volume

詳解

構築子と解体子

◆ FAtomCategoryInfo() [1/2]

FAtomCategoryInfo::FAtomCategoryInfo ( )

◆ FAtomCategoryInfo() [2/2]

FAtomCategoryInfo::FAtomCategoryInfo ( const FString & InName,
int32 InID,
int32 InGroupNumber,
float InVolume,
bool bInIsPaused )

関数詳解

◆ operator!=()

bool FAtomCategoryInfo::operator!= ( const FAtomCategoryInfo & Other) const
inline

◆ operator==()

bool FAtomCategoryInfo::operator== ( const FAtomCategoryInfo & Other) const
inline

メンバ詳解

◆ bIsPaused

bool FAtomCategoryInfo::bIsPaused

Is category paused.

◆ GroupNumber

int32 FAtomCategoryInfo::GroupNumber

Group of this category.

◆ ID

int32 FAtomCategoryInfo::ID

Category ID.

◆ Name

FString FAtomCategoryInfo::Name

Category name.

◆ Volume

float FAtomCategoryInfo::Volume

Category current volume.


この構造体詳解は次のファイルから抽出されました:
  • C:/git/Engine/Plugins/Runtime/CriWare/CriWare/Source/CriWareCore/Public/Atom/AtomConfig.h
  • C:/git/Engine/Plugins/Runtime/CriWare/CriWare/Source/CriWareCore/Private/Atom/AtomConfig.cpp