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CriWare Unreal Engine
Plug-ins for CriWare solutions.
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#include <AtomConfig.h>
公開メンバ関数 | |
| FAtomCategoryInfo () | |
| FAtomCategoryInfo (const FString &InName, int32 InID, int32 InGroupNumber, float InVolume, bool bInIsPaused) | |
| bool | operator!= (const FAtomCategoryInfo &Other) const |
| bool | operator== (const FAtomCategoryInfo &Other) const |
公開変数類 | |
| bool | bIsPaused |
| int32 | GroupNumber |
| int32 | ID |
| FString | Name |
| float | Volume |
FAtomCategoryInfo struct
| FAtomCategoryInfo::FAtomCategoryInfo | ( | ) |
| FAtomCategoryInfo::FAtomCategoryInfo | ( | const FString & | InName, |
| int32 | InID, | ||
| int32 | InGroupNumber, | ||
| float | InVolume, | ||
| bool | bInIsPaused ) |
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inline |
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inline |
| bool FAtomCategoryInfo::bIsPaused |
Is category paused.
| int32 FAtomCategoryInfo::GroupNumber |
Group of this category.
| int32 FAtomCategoryInfo::ID |
Category ID.
| FString FAtomCategoryInfo::Name |
Category name.
| float FAtomCategoryInfo::Volume |
Category current volume.