#include <AtomConfig.h>
◆ FAtomGameVariableInfo() [1/2]
| FAtomGameVariableInfo::FAtomGameVariableInfo |
( |
| ) |
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◆ FAtomGameVariableInfo() [2/2]
| FAtomGameVariableInfo::FAtomGameVariableInfo |
( |
const FString & | InName, |
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int32 | InID, |
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float | InValue ) |
◆ operator!=()
◆ operator==()
◆ ID
| int32 FAtomGameVariableInfo::ID |
Unique Atom Craft ID of the Game Variable.
◆ Name
| FString FAtomGameVariableInfo::Name |
Name of the Game Variable.
◆ Value
| int32 FAtomGameVariableInfo::Value |
Unique Atom Craft default value of the Game Variable.
この構造体詳解は次のファイルから抽出されました:
- C:/git/Engine/Plugins/Runtime/CriWare/CriWare/Source/CriWareCore/Public/Atom/AtomConfig.h
- C:/git/Engine/Plugins/Runtime/CriWare/CriWare/Source/CriWareCore/Private/Atom/AtomConfig.cpp