CriWare Unreal Engine
Plug-ins for CriWare solutions.
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AtomCueSheet.cpp File Reference
#include "Atom/AtomCueSheet.h"
#include "Misc/Paths.h"
#include "EditorFramework/AssetImportData.h"
#include "CriWareCorePrivate.h"
#include "CriWareCoreSettings.h"
#include "CriWare.h"
#include "Atom/AtomCustomVersion.h"
#include "Atom/AtomRuntime.h"
#include "Atom/AtomRuntimeManager.h"
#include "Atom/AtomResourceManager.h"
#include "Atom/AtomCueSheetResource.h"
#include "Atom/AtomWaveBank.h"
#include "Atom/AtomSoundCue.h"

Classes

struct  FAtomCueSheetCustomVersion

Macros

#define LOCTEXT_NAMESPACE   "AtomCueSheet"

Functions

FCustomVersionRegistration GRegisterAtomCueSheetCustomVersion (FAtomCueSheetCustomVersion::GUID, FAtomCueSheetCustomVersion::LatestVersion, TEXT("AtomCueSheetVer"))

Macro Definition Documentation

◆ LOCTEXT_NAMESPACE

#define LOCTEXT_NAMESPACE   "AtomCueSheet"

Function Documentation

◆ GRegisterAtomCueSheetCustomVersion()

FCustomVersionRegistration GRegisterAtomCueSheetCustomVersion ( FAtomCueSheetCustomVersion::GUID ,
FAtomCueSheetCustomVersion::LatestVersion ,
TEXT("AtomCueSheetVer")  )