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CriWare Unreal Engine
Plug-ins for CriWare solutions.
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#include <IAtomExtensionPlugin.h>
Public 成员函数 | |
| virtual FString | GetDisplayName () |
| virtual bool | IsExternalSend () |
| virtual bool | SupportsPlatform (const FString &PlatformName)=0 |
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inlinevirtual |
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inlinevirtual |
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pure virtual |
在 FLipsAtomRuntimePluginFactory 内被实现.