This is the class used for morphing with blend shapes (using blend amounts of the Japanese 5-vowels morph targets)
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int | aIndex |
| Index to which the blend amount of the Japanese vowel "A" is applied More...
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int | iIndex |
| Index to which the blend amount of the Japanese vowel "I" is applied More...
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int | uIndex |
| Index to which the blend amount of the Japanese vowel "U" is applied More...
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int | eIndex |
| Index to which the blend amount of the Japanese vowel "E" is applied More...
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int | oIndex |
| Index to which the blend amount of the Japanese vowel "O" is applied More...
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SkinnedMeshRenderer | Target [get, set] |
| Morphing target object More...
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This is the class used for morphing with blend shapes (using blend amounts of the Japanese 5-vowels morph targets)
- Description:
- This class inherits from ICriLipsMorph and can be used for morphing with UnityEngine.SkinnedMeshRenderer, by using the Japanese 5-vowels morph target blend amounts.
Please register with a component that inherits from CriLipsDeformer, such as CriLipsDeformerForAtomSource .
- See also
- CriLipsDeformer::LipsMorph
Update the LipSync analysis result value
- Description:
- Called from CriLipsDeformer when the LipSync analysis result value is updated.
Custom morphing can be achieved by referring to the analysis results returned by this function.
Implements ICriLipsMorph.
Processing when unregistering the interface
- Description:
- It is called when the interface registered in CriLipsDeformer is being unregistered.
Implements ICriLipsMorph.
Index to which the blend amount of the Japanese vowel "A" is applied
- Description:
- Specifies the index to which the Japanese 5 vowel morph target blend amounts (updated by ICriLipsMorph.Update) is applied.
This index is returned by SkinnedMeshRenderer.sharedMesh.GetBlendShapeIndex .
Index to which the blend amount of the Japanese vowel "I" is applied
- Description:
- Specifies the index to which the Japanese 5 vowel morph target blend amounts (updated by ICriLipsMorph.Update) is applied.
This index is returned by SkinnedMeshRenderer.sharedMesh.GetBlendShapeIndex .
Index to which the blend amount of the Japanese vowel "U" is applied
- Description:
- Specifies the index to which the Japanese 5 vowel morph target blend amounts (updated by ICriLipsMorph.Update) is applied.
This index is returned by SkinnedMeshRenderer.sharedMesh.GetBlendShapeIndex .
Index to which the blend amount of the Japanese vowel "E" is applied
- Description:
- Specifies the index to which the Japanese 5 vowel morph target blend amounts (updated by ICriLipsMorph.Update) is applied.
This index is returned by SkinnedMeshRenderer.sharedMesh.GetBlendShapeIndex .
Index to which the blend amount of the Japanese vowel "O" is applied
- Description:
- Specifies the index to which the Japanese 5 vowel morph target blend amounts (updated by ICriLipsMorph.Update) is applied.
This index is returned by SkinnedMeshRenderer.sharedMesh.GetBlendShapeIndex .
SkinnedMeshRenderer Target |
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Morphing target object
- Description:
- Sets a SkinnedMeshRenderer as the morphing target.
The documentation for this class was generated from the following file:
- CriLipsMorphBlendShape.cs