CRIWARE Unity Plugin Manual
Last Updated: 2024-07-12
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Structure for 3D sound source configuration More...
Public Attributes | |
bool | enableVoicePriorityDecay |
uint | randomPositionListMaxLength |
Structure for 3D sound source configuration
bool enableVoicePriorityDecay |
Whether to enable voice priority attenuation according to distance
uint randomPositionListMaxLength |
Gets the maximum number of elements that can be in the coordinates list used for position randomization of a 3D sound source